Shiarrael Terria

Character Name: Shiarrael Terria

Nickname: Shia (pronounced Shi-a)

Aliases: Shieema Kutell, Raia Cyneel, Joia Krakin and Skylla Nelma

Position, Occupation: Former Imperial Senator, Currently on the run.

Character's Political View: Rebel

Age: 24

Sex: female

Eye Color: Blue

Hair Color: Strawberry Blonde

Height: 5f9

Weight: 100lbs

Marital Status: Single

Birthplace: Corellia

Species: Corellian

Family:

Father: Jorax Terria

Mother: Shian Terria

Brothers: Elron Terria (19) and Keln Terira (16)

Sisters: Shianna Terria (14) and Skyliss Terria (22)

Aunt: Fallah Radith

Uncle: Coris Radith

Cousins: Jadin Radith, Alysha Nevran, Desiraye Cordann

Cousins in Law: Alexis Nevran, Cade Cordann ( never met)

Physical Description: Shiarrael has long blond hair and blue eyes. Her body is eflin thin and she weighs in at 100lbs and stands at 5f9.

Professional History: Was Imperial senator until she was 20. Currently a member of the Rebel alliance. Is an information Runner as well as a diplomat.

Background:

Born into an infulentual family on Corellia, Shiarrael grew up having the best of everything. She was home tutored in galactic politcis and languages . Her father is a member of the Corellian defence force and her mother is a member of the Corellian Shipyard board.

Shiarrael was selected from a number of candidates to replace Senator Bel Ibis in the imperial Senate. It was believed that a young female would be able to catch the Emperor's eye and therefore he would leave Corellia alone .

But Shiarrael was not the biddable female they thought she was. She went to the imperial centre with her head filled with ideals which were quickly shattered by the realization of the empire's true face. She along with many younger senators, joined the rebellion. But like many of them , she stayed in the senate.

When the senate was disbanded 4 years ago, she slipped from Coruscant under the guise of returning to Corellia. But She never made it. She was cornered by imperial forces while trying to reach a rebel base. In her haste to get away she tried to outrun the blockade and ended up miscalculating her hyperspace jump. She ended up lost in a damaged ship, with the hyperspace blown.

Adamar a friend of the family was out exploring that sector of space for himself when he happened upon her.

He came aboard and repaired her hyperdrive as best he could with what he had. Shortly after he had finished they were attacked and Adamar's ship wa s destroyed.

She offered to help him get to where he was going and he accepted. They chose to remain as friends and work together in her work for the rebel alliance. Adamar is her 'body guard' to outsiders, but he is also a trusted friend and confidant.

They are often given information running assignments from the alliance. Shiarrael's naive look often lets her get into places that normal people would not. But she never goes alone. She has a very private attitude.

Shiarrael has an R2 unit which she calls 'ARTEE' He is like the famouse R2D 2 in form but is painted purple instead of blue and is yellow instead of white.

Personality: Shiarrael has two façade's. The one she puts to everyone she meets and the one that is who she normally is. The 'offical' face is cool, calm and offical. She holds herself like the little rich girl she was raise d to be. In private she is almost childlike in her attitudes. She enjoys what she calls 'slumming' She often goes out into the lower class areas of planets she visits. Her antics often drives her bodyguard nuts!

Vehicle Of Choice: The Phoenix

Craft: Modified SoroSuub Horizon-Class Star Yacht

Type: Luxury Space Transport

Length: 55 Meters

Weapons: 2 Laser Cannons

2 Concussion Missile Launchers

1 Retractable Blaster Cannon

Crew: 1 with 2 gunners

Top Speed: Unknown

Troop Capacity: 4

Cargo Capacity: 95 Metric Tons

Passengers: 4

Ship Details:

Like many star yachts, the Phoenix is built around a sturdy frame that begins fairly wide at the engines and tapers forward until reaching the narrow, triangular cockpit. Although the Phoenix's many support features allow Shiarrael to operate the starship without a crew, the bridge is designed for a pilot, copilot, and navigator. The crew sits beneath a massive, transparisteel canopy that provides breathtaking views of space an d a crystal clear image of enemy starships. The Phoenix has an advanced long-range sensor suite complete with port and starboard visual scanners, jamming devices, sensor decoys, false transponder codes, and a remote-controlled slave circuit that can summon the starship over short distances. Many of the systems are voice-activated. System data is displaye d on unobtrusive holograms synced to a retinal tracker, which positions these readouts just outside the pilot's forward line of sight. All of these were given to Shiarrael by her father when he gave her the ship upon her appointment to the Senate.

Base Of Operations: Mobile, The Phoenix currently.

Weapons:A hand held Blaster, but she is a terrble shot!

Form Of Dress: Neat taylored clothes, she is very much upperclass. When in private she wears comfortable shoes.

Augmentations to Body: None.

Abilities: Shiarrael has many different abilities that were very useful in her work as a Senator. She can appraise any object's value, And bluff her way though most conversations. She has basic computer skills. Was traimned extensivly in Diplomacy, etiquette, tact, sublety and Social graces. She knows all of Society's rules in both formal and informal instances. Shiarrael has also been trainned to tell when someone is lying. She knows over 14 lanuages.

Planet Notes:

Since the inception of the Republic, Corellia has always proudly followed its own path, occasionally at the expense of the larger galactic community.

It is a fiercely independent world governing a fiercely independent sector that has traditionally been inward-looking, detached from seismic political events that have reshaped the galaxy time and again.

Corellia and four other planets orbit the star of Corell in the Corellian sector. The entire system is an astrophysical curiosity, an enigmatic relic possibly left behind by an incredibly advanced ancient culture. As unlikely as it seems, all five planets are habitable, and floating between the fifth and sixth planets -- Tralus and Talus, the Double Worlds -- is an immense artifact known as Centerpoint Station. It is an unimaginably ancient device floating at the gravitic balance point between both worlds. Some xenoarchaeologists posit that Centerpoint was employed by an ancient, incredibly powerful culture to move the planets of the Corellian system int o place.

Corellia is known as the "Elder Brother" of the system, serving as the administrative center not only for its "Brother planets" Drall, Selonia, Talus and Tralus, but also the entire sector. The planet is governed by a Diktat, while the sector itself was represented in the Galactic Senate by a Senator.

Corellia is a beautiful world of fields, forests and seas. Despite its age and influence in Galactic affairs, it has not become a completely urbanized city planet like Coruscant. Corellians take pride in the open expanses of razor grass fields and unpolluted sandy beaches. Their solution to urban overgrowth was in moving shipbuilding facilities off-planet. The shipyards of such monolithic companies as the Corellian Engineering Corporation are immense, producing such famous vessels as Corellian CR90 corvettes, Republi c cruisers and the ubiquitous YT-series freighters. Corellia's cluster of continents are bracketed by two huge oceans, an eastern and western one. The capital city of Coronet lies on a coastal fron t along the Golden Beaches, with other cities such as Bela Vistal and Tyrena.

Though the planetary population has fluctuated during the decades of the Galactic Civil War, it numbered over 15 billion, with Coronet being the largest single concentration of citizenry. Scattered inland are a number of small towns and farming hamlets.

Though Coronet was a bustling city, it was filled with parks, plazas and open-air trading stalls, indicative of the Corellian love of wide open spaces. One of the most popular locales was Treasure Ship Row, an garishly eclectic bazaar filled with a complex tapestry of alien cultures. The native species of the Corellian system -- humans, Selonians and Drall - - could be found throughout Coronet. Selonians preferred to live beneath the surface of the planet, in complex warrens and tunnels that date back to pre-Republic times. Also located beneath Corellia's soil is an ancient planetary repulsor, further evidence of the planet having been relocated by an unknown alien force in the far distant past.

The Corellian system was wealthy enough to afford its own fleet and securit y forces. During the time of the Republic, it handled its own law enforcement free from the involvement of the galactic government. The Corellian Securit y Force, or CorSec, remained largely intact even after the rise of the Empire . Even Corellian Jedi were reputed to be non-traditionalists in that most ascetic of orders.

Corellians have a cultural wariness towards big galactic government. Though one of the founding worlds of the Republic, Corellia has fostered a tradition of independence, and has, during its long history, attempted to vie for separation from the union more than once.

When Count Dooku's Separatist movement arose during the waning days of the Republic, Corellia tried to remain neutral in the conflict. Not wanting to be involved in a decisive Military Creation Act vote that would determine the future of armed conflict in the galaxy, Senator Garm Bel Iblis withdrew Corellia from the vote, and sealed up its borders, hoping to wait out the coming conflagration. His attempt at isolation failed, and before long, Corellia too was dragged into the Clone Wars that followed. With the rise of the Empire, Corellia once again bristled under the authority of Coruscant, but did not actively join the Rebellion. The shipyards of Corellia were controlled by the Imperial Starfleet, and many Corellians were drafted into Imperial service. As the sector's native military forces were dispatched throughout the galaxy to deal with the growing Rebellion, piracy bled into Corellia's borders, disrupting the valuable trade that had kept Corellia independent for so long. Senator Garm Bel Iblis disappeared from galactic politics, waging his own private war against the Empire, while many Corellians joined the nascent Alliance. As the Rebellion began scoring increasingly larger victories against the Empire, the Corellians enacted strict isolationist measures, restricting trade and ship traffic through the region. Under such hermetic conditions, the population of the sector fomented an almost xenophobic character, encouraging a paranoid resentment towards outsiders.

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